
Generation I: Pokémon Red & Green (for Game Boy) Pokémon Red & Blue (for Game Boy) Pokémon Yellow (for Game Boy Color) Game Music Composed by Junichi Masuda, who utilized the four sound channels of the Game Boy to create both the melodies and the sound effects and Pokémon "cries" heard upon encountering them. He noted the game's opening theme, titled "Monster", was produced with the image of battle scenes in mind, using white noise to sound like marching music and imitate a snare drum. Generation II (Game Boy Color]): Pokémon Gold & Silver Pokémon Crystal Game Music Composed by Junichi Masuda & Go Ichinose Generation III (Game Boy Advance): Pokémon Ruby Pokémon Sapphire Pokémon Emerald Game Music Composed by Junichi Masuda who wrote only battle tunes, Go Ichinose wrote most of the town, route, fanfare & 'Spotted' tunes, whereas Morichi Aoki did the remainder. Pokémon FireRed (Remake of Generation I) Pokémon LeafGreen (Remake of Generation I) Game Music Composed by Junichi Masuda, Go Ichinose, Morikazu Aoki The music used in the titles was derived from the classic game consoles, and arranged by Go Ichinose. Masuda and Ichinose decided not to change the reused music from the basic background sounds used in the originals, and instead updated them by adding additional sounds. Generation IV: Pokémon Diamond Pokémon Pearl Pokémon Platinum Game Music Composed by Hitomi Sato and Junichi Masuda under the supervision of Go Ichinose, with a few other fanfares composed by Morikazu <b>...</b>
Pokemon
Pocket
Monsters
Pokketto
Monsutaa
Monsutâ
ポケモン ポケットモンスター
Monsutā
Intros
Theme Songs
Themes
Video
Game
Torr3
Torchaan
emocakechaan
Emo-Cake
Heart
Gold
Soul
Silver
and
op's
OP
Tunes
Anime
Junichi
Masuda
Go
Ichinose
Hitomi
Sato
Sony
Vegas
emulator
ROM
version
ver.
soundtrack
animation art
song
nintendo
diamond
720p
480p
HD
pearl
platinum
ブラック・ホワイト
Black
White
theme
intro
title
screen
tile
タイトル
collection
opening
Tor
Nyan